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So it's basically something like a distant trader.ĭiplomacy doesn't need to be really complicated, you can have some basic options like negotiate for peace, trade treaties (which give you discount while trading with a faction), and factions can become hostile if you kill their people in actual gameplay. Trade with other faction should be an option which opens a list of factions which can be opened via diplomatic options, and if you are not fighting with a side, you can trade for faction specific materials and apparel via this «ham radio». Also, there should be a holotape with some mission report available afterwards.
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To get things more immersive, it might be a good idea to give this ham radio an option to communicate with your team while they perform their «mission», where you can get a message with information about how long it would take them to come back to you (roughly), or something like this.
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It should be something like 50/50 or even 70/30 in terms of failure/success ratio, I think In case of success you get your radiant quest resolved (but you don't get XP, or get only small part of it), in case of failure some of your settlers die.
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To make things easier on modding side, I suggest there's no real settlers involved in these mission runs, this all happens «virtually», but the missions are timed, and there's a chance of failure (which could get some of your settlers killed in action). Missions could be scavenging runs, recon missions, or even those radiant quests given by Preston. This ham radio is basically a menu with several options: send settlers on mission, try a trade with other faction, diplomatic options. I'd like to propose the following idea: a buildable ham radio, which serves as means of communication with your faction.
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